Centralist Confederacy

The Centalist Confederacy is a political hegemony and technological cultural isolate dedicated to dismantling religion and individualism.

History
The Centralist Confederacy was born from the slaughter of the Gallican royal family, at the hands of Anthony Hecht and his close network of loyal followers. Seeking to end the ways of royal domination and enforced piety, he began a campaign of extended terror to torment those he deemed unacceptable in the society of the future. This separation from god claimed millions, many of which were killed without trial or accountability. The instrument of choice was the noose, Anthony himself claiming that the agonizing, slow, and ultimately humiliating nature of this execution was fitting. This historical connection to the hanging of undesirables is why the Overcast para-military features the silhouette of a gallow in their symbolism. As the flames of hate died down, Anthony took to improving relations with all non-Imperial powers; though his success was limited to the Dominium, who's tendency to mass murder undesired slaves was seen as common ground with Centralist purges.

While Anthony admitted to being put off by the abundance of inhibited sexuality and sadism, he claimed the relations with the Dominium to be the most important yet. As the Centralist doctrine spread, creating new member states such as the Jericho Enclave and the Descau city-state, the hard-line nature of centralism quieted its self. The religious were no longer openly prosecuted, and churches were allowed to be rebuilt within regulation. Anthony Hecht died old and satisfied with his mission, though the cause of his death is open to debate. Everything from Imperial assassins, tainted elixir, to political in-fighting has been considered; but for the most part a natural death is the accepted theory. Following the First Council, the Centralists took to improving their technological competence, partnering with the Dominium to pioneer cypher and electro-magnetism capacities. Directly after the war the Dominium and Confederacy relations collapsed, and the two hijacked the technologies each perfered. The Dominium maintained the magno-caster, while the Confederates chose to develop the Cypher. Today the Confederacy is oddly quiet and withdrawn from international relations.

Citadel States
Gallica

Main Article: Gallica

Grid 84
Main Article: Grid 84

Jericho
Main Article: Jericho

Vania
Main Article: Vania

Fringe Sphere
Descau

Main Article: Descau

Volksriech

Main Article: Volksriech

Strategy
Confederate forces are usually formed around heavy infantry with mechanized support. This reliance on infantry units makes Confederate forces vulnerable to strikes and range domination in most cases. Confederate units also generally lack flexibility as their units, save for elites, cannot separate out into smaller groups. For the most part Confederate forces are a steam-roller that must maintain momentum in a battle or suffer. Confederate players should make sure to keep their high-value vehicles alive, or else their slower infantry may be vulnerable to hit-and-run attacks. Separate Confederate units may share LoS due to advanced linked camera systems, helping with coordinated attacks.

Centralist Confederacy In Game
The Confederacy is a Pentad Power- making it one of the main preticipants in the Autumn tabletop wargame. The majority of the common Confederate units are from the many Enclave States, who's civil and military enforcement services are one in the same. The few exceptions to these origins are the new found allies of North Kamyria, Chuun Hogusa, and Die Volksreich; who contribute the ranger, geomi, and Strosstruppen models respectively.